Durability

Introduction
Durability is the property which guarantees the ability to withstand a certain amount of force.

Logically, characters capable of physically achieving a certain degree of energy output, must be able to at least withstand a comparable amount of damage, or their bodies would break apart from the strain and automatic counterforce, whenever they exert themselves. This also applies vice verse, via Newtons 3rd Law, therefore, if someone should withstand a physical attack they should be able to output that amount of energy themselves, until proven otherwise

For more indepth descriptions of each category, please read the Tiering System and Attack Potency pages.

Durability Levels
High Hypoverse level

Below Average level

Human level

Athlete level

Street level

Wall level

Small Building level

Building level

Large Building level

City Block level

Multi-City Block level

Small Town level

Town level

Large Town level

Small City level

City level

Mountain level

Large Mountain level

Island level

Small Country level

Country level

Large Country level

Continent level

Multi-Continent level

Moon level

Small Planet level

Planet level

Large Planet level

Dwarf Star level

Small Star level

Star level

Large Star level

Solar System level

Multi-Solar System level

Galaxy level

Multi-Galaxy level

Universe level

High Universe level

Universe level+

Low Multiverse level

Multiverse level

Multiverse level+

Low Complex Multiverse level

Complex Multiverse level

High Complex Multiverse level

Hyperverse level

High Hyperverse level

Outerverse level

High Outerverse level

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